top of page

MIND EXPANSION COGNITIVE REHABILITATION OF PATIENTS WITH DEPRESSION

  • Gonçalo Silva
  • 10 de jun. de 2019
  • 1 min de leitura

Atualizado: 13 de abr. de 2020


PROBLEM:

Create a game that helps improve access for patients with disabilities pressure cognitive rehabilitation.



STORYLINE:

The protagonist explores areas where he finds several puzzles that he will have to overcome to move on to the next challenges to work on your abilities in terms of memory, attention, and reasoning.


PLATFORM:

- Windows PC;

-Android;

-IOS;


TARGET AUDIENCE:

18+;

ULSNE patients diagnosed with depression and in need of cognitive rehabilitation.





SYNOPSIS:

As part of its activity, ULSNE provides services in the area of

mental health. Given the scope of the geographic area of ​​operation and resource constraints, access to sessions is currently difficult for cognitive rehabilitation by the general population. Such that, this project focuses on the design and development of a serious game that aims to support the cognitive rehabilitation of patients diagnosed with major depression, allowing access to cognitive rehabilitation treatment sessions and respectful monitoring by the team periodically and remotely. They also added the game's adaptability to the patient's performance, in addition to being a free service. The well-being of the patient and his gradual reintegration in the daily streets, promoting the participation of the family nucleus of the patient. In this way, the game complements face-to-face psychiatric consultations. The game is a puzzle-adventure player and is aimed at ULSNE patients with deep depression, aged between 18 and 50 years. It is estimated that the alpha version of the game mode for patients will be prepared by the end of January. Team access mode will be developed after this step.




 
 
 

コメント


Gonçalo Silva

Level Designer and Artist

Tel: (+351)919934462

  • Facebook
  • Twitter
  • LinkedIn
  • Instagram

©2019 by Gonçalo. Proudly created with Wix.com

bottom of page